#pragma once

//#include <vld.h>
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment (lib,"d3d9.lib")
#pragma comment (lib,"d3dx9.lib")

#include "List.h"
#include "D3DFMatrices.h"

//Direct3D Framework Texture
struct D3DFTexture
{
	int					m_texId;
	char*				m_filePath;
	D3DXIMAGE_INFO		m_info;
	LPDIRECT3DTEXTURE9	m_texture;
	List<D3DFMatrices>	m_matrices;
};